An economic tool for crowdsourcing truth
How do you take an open, trustless and decentralized system that anyone can write to at basically no cost and determine what information is useful, trustworthy or accurate? What’s to stop someone from copying a famous work, timestamping it to Po.et and claiming it as their own? How do you filter the “good” from the “bad”? Facts from “fake news”? The answers to these questions, these problems, can be crowdsourced by aligning economic incentives of content creators, publishers and curators via competing token-curated marketplaces, using the Po.et token — POE.VIEW THE FULL POST
Stake your tokens to join a marketplace and enhance discoverability of your content. POE is also an optional payment method for services on the network.
Staking tokens is a form of reputation and provides an economic mechanism to incentivize high-quality content on the Po.et network.
Vote in protocol improvements and dispute resolution for challenges generated in a marketplace.
The Po.et token serves as the economic layer for Po.et’s marketplaces to economically incentivize participation, discovery and curation. POE is staked by content creators in order to join a marketplace. If a content creator decides they would like to submit their content to a given marketplace, they will be required to stake a minimum amount per marketplace that they desire to be added to. POE tokens are also staked by content curators and used to incentivize dispute resolution in Po.et's marketplaces.
No, anyone can run the open-source Po.et node to timestamp their creative works without using the POE token, without joining a marketplace.
A marketplace is any curated selection of po.et assets. Marketplaces can be broad enough to encompass every piece of content on Po.et, or highly focused and include only high resolution photos of puppies wearing sweaters by Norwegian photographers. Marketplaces will be governed by token-weighted voting in accordance with predetermined policies. The end consumer of these marketplaces will be publishers, content curators, or anyone looking to license the rights to digital creative assets.
Plagiarism is a very complex problem and not a problem Po.et aims to solve at the protocol layer. The only real plagiarism check that can be done by the Po.et node is rejecting new content that has an identical hash to a previously timestamped piece of content. This was an intentional decision in favor of simplicity and to allow freedom for marketplaces built on Po.et to determine their own policies. This freedom of choice incentivizes competition among marketplaces to develop the most effective policies for combating plagiarism, "fake news," etc.
Anyone can create a marketplace by deploying a smart contract with defined marketplace rules (minimum deposit, challenge time, voting base, etc.)
Voting bases are the subset of users who are able to vote on dispute resolution and approval of content to that marketplace. Examples of possible voting bases include: all marketplace members, a pre-selected subset of marketplace members and automated arbitration via AI or third-party APIs.
Yes, POE is an optional payment method for licensing or native payments on the Po.et network.